An object of class "marker" represents a marker in a motif

# S4 method for marker
$(x, name)

Arguments

x

A marker object

name

slot name of marker object

Objects from the Class

Objects can be created by calls of the form new("marker", type, start, stop, label, gp).

Examples

new("marker", type="rect", start=c(2, 4), gp=gpar(lty=3))
#> An object of class "marker" #> Slot "type": #> [1] "rect" #> #> Slot "start": #> [1] 2 4 #> #> Slot "stop": #> [1] 2 4 #> #> Slot "label": #> character(0) #> #> Slot "gp": #> $lty #> [1] 3 #> #>